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Editable version of the course outline: http://piratepad.net/mathgame
Forum for discussing math problems:
Example code: https://github.com/holtzermann17/mathgame
Feel free to add more resources here or in the piratepad.
Oops, math forum link is: http://metameso.org/vanilla/index.php?p=/categories/math-for-game-designers
Some other resources that are near and dear to me come from PlanetMath.
You can search with Google: http://www.google.com/search?q=graph%20site:planetmath.org
And if you log in, you can set your default "view" mode to LaTeX sources -
http://planetmath.org/?method=src&from=objects&name=Graph&op=getobj
Note that to create an account on PlanetMath you temporarily need to disable Javascript to make it past the Captcha (shrug). I think it's worth it to get the LaTeX view mode!!
You can then copy content directly from PlanetMath into our forum --
http://metameso.org/vanilla/index.php?p=/discussion/15/definition-of-a-g...
(Some of these definitions may be a bit advanced for our purposes -- but getting a look at the LaTeX source is well worthwhile.)
PS. In detail: Once you've made your login on PlanetMath, you can browse to
http://planetmath.org/?op=editprefs and then scroll down to "appearance" and select "TeX source" as the "Encyclopedia rendering style" -- then hit update at the bottom of the page.
You'll have no shortage of LaTeX examples then :)
New book out about games: http://www.amazon.com/Reality-Broken-Games-Better-Change/dp/1594202850
You can also watch a talk by the author here:
http://www.theschooloflife.com/Sermons/Jane-McGonigal-on-Productivity
Not really much math in the talk - but still fun! - I haven't had a chance to read the book yet...