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Programming Visual Media

Course Syllabus

J.D. Zamfirescu-Pereira's picture
Sun, 2010-09-19 01:00

Weeks 1-2

Mechanics of the course and other administrative tasks.

What is programming? How are programming languages different from human languages?

Learning the processing.js syntax and some commands, using a few examples:

  • Calling functions and basic syntax [fn1-4]
  • Naming / variables
  • Loops
  • Single conditions
  • Creating functions

This fortnight's goal: comfort experimenting on your own. We'll provide a few exercises to make sure you're comfortable with the syntax and can play around successfully, resolving any bugs.

Weeks 3-4

Thinking like a programmer: breaking problems down into key components

  • Naming key results
  • Isolating key blocks of code into functions

How to debug:

  • print statements are your best friend

This fortnight's goal: write a simple tic-tac-toe game.

Weeks 5-6

Programming for games

  • Math and physics for game developers
    • Coordinates
    • Movement and timing
    • Collisions
  • Events
    • Mouse clicks
    • Keystokes
  • Animations and basic physics
  • Keeping track of data

This fortnight's goal: Write your own game!

Comments

Thanks for posting this! I

Pablo Olmos de Aguilera C.'s picture
Pablo Olmos de Ag...
Sun, 2010-09-19 02:25

Thanks for posting this! I really wanted to read the "schedule"