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I know we have a number of educators in this group who are interested in educational value of playing and building games, so I wanted to set up an area for you to share related thoughts and links.
I'll start...
What else?
This from The Atlantic might also be of interest: Can Video Games Be Journalism. The article makes the point (with examples) that games are particularly good at teaching systems, offering an "experience of how something works rather than a description of key events and players."
Quest to Learn's classroom style reminded me of this blog: http://gamingtheclassroom.wordpress.com/
Seemed to me like the class described in the blog was just a standard class with a different facade. I always felt like there should be more reward for "quests" and "leveling" than just experience and a grade.